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| Forgiveness | | Forgiveness | ||
| Learning moral values should be built into all curricula. There are provisions | | Learning moral values should be built into all curricula. There are provisions for evaluating learners' achievements, which are based on how well they practice moral values while implementing their personal development goals and their projects. | ||
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==The Need== | ==The Need== | ||
The creators of the method have previously (1991) developed [[CYBER KIDS]] who have envisioned that introducing advanced computer technology | The creators of the method have previously (1991) developed [[CYBER KIDS]] who have envisioned that introducing advanced computer technology into the lives of a critical number of young children using an educationally relevant and socially responsible, peace-enhancing curriculum would allow them to promote creativity, innovation, imagination, and problem-solving abilities would help them “transcend” the country’s educational and political life and move the new generation a decade ahead. In the 10 years of its operations, the [[CYBER KIDS]] reached more than 20,000 children in Cyprus and beyond<ref>Laouris, Y. & Anastasiou, H. (2005). The introduction of IT in the lives of children as a service to global peace: Experiences from a nation-wide experiment 15 years after. Proc. 4th World Conference on Mobile Learning, mLearn 2005, Oct 25 – 28, Cape Town, South Africa. On line: www.mlearn.org.za/CD/papers/Laouris%20&%20Anastasiou.pdf. | ||
</ref>. However, today, almost 30 years later, Cyprus ranks bottom 5 in the EU in every ICT-, digital literacy related score<ref>EUKIDS Online Reports (2018). http://www.lse.ac.uk/media-and-communications/research/research-projects/ eu-kids-online/reports-and-findings Last retrieved 8/9/2018.</ref>,<ref>Eurobarometer (2018). Special Eurobarometer 438 - October 2015 “E-Communications and the Digital Single Market” ec.europa.eu/commfrontoffice/publicopinion/index.cfm/Survey/getSurveyDetail/instruments/SPECIAL/ surveyKy/2062 Last retrieved 8/9/2018.</ref>. This new need encouraged the new initiative. | </ref>. However, today, almost 30 years later, Cyprus ranks bottom 5 in the EU in every ICT-, digital literacy-related score<ref>EUKIDS Online Reports (2018). http://www.lse.ac.uk/media-and-communications/research/research-projects/ eu-kids-online/reports-and-findings Last retrieved 8/9/2018.</ref>,<ref>Eurobarometer (2018). Special Eurobarometer 438 - October 2015 “E-Communications and the Digital Single Market” ec.europa.eu/commfrontoffice/publicopinion/index.cfm/Survey/getSurveyDetail/instruments/SPECIAL/ surveyKy/2062 Last retrieved 8/9/2018.</ref>. This new need encouraged the new initiative. | ||
== Experimental Validation == | |||
The '''7pi3 Method''' has been tested and validated in 2019 and 2020 on children ages 5-13. The experiments involved the use of: | |||
* Many different types of robots to solve challenges | |||
* Object-Oriented Programming using Scratch: Exercises inspired by SDGs and other global challenges | |||
* Creativity, hard work, teamwork, design, etc through the use of Game Maker and Unreal to develop OOP games | |||
* Creativity and social responsibility using 3D printing | |||
* Teamwork to promote also democratic values | |||
==Citations== | ==Citations== | ||