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'''7pi3 Method''' is an innovative educational approach to teaching invented by [[Yiannis Laouris]] and his team at [[Future Worlds Center]]. It has been developed for introducing IT and technology in an inspiring, humanistic and educationally efficient manner in its core, but it can be applied to all educational settings. The basic concept is an expansion | '''7pi3 Method''' is an innovative educational approach to teaching invented by [[Yiannis Laouris]] and his team at [[Future Worlds Center]]. It has been developed for introducing IT and technology in an inspiring, humanistic and educationally efficient manner in its core, but it can be applied to all educational settings. The basic concept is an expansion of the [[The KnowledgePacket™]] invented and applied by [[CYBER KIDS]] in 1991. The need for the development of such new approach was first presented in a 2014 conference on learning innovations in Kenya<ref>Laouris, Y. (2014). Harnessing Collective Intelligence from within Mobile Learning Apps
: A path towards designing better Futures. eLearning Innovations Conference, 8-30 July, 2014, Kenya </ref>, while the first presentation of the fully develped method was done in Moscow in 2016 <ref>Laouris, Y. (2016). Teaching global activism to 1000 young global leaders. How do we catch up with the Global Future of Education International Conference, 1 Mar, 2016, Moscow</ref>. | ||
The Method serves the following purposes: | The Method serves the following purposes: | ||
# As guideline how to shape a single [[Lesson Plan]] to render it multi-dimensional. | # As guideline how to shape a single [[Lesson Plan]] to render it multi-dimensional. | ||
# As a formula for developing [[Learning Objects]]. | # As a formula for developing [[Learning Objects]]. | ||
# As | # As a guide to educators to design educational activities using a multi-dimensional approach. | ||
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7pi3, reads “seven π cubic” revolutionizes the concept of education in many ways.The constant π, considered by many a letter of the creator’s (or God’s) alphabet is encountered everywhere in the universe. The creators of 7pi3 ground their invention in years of research that aimed to identify those minimum key elements that characterize a system of future education that is humane, evolutionary, and resilient. For practical reasons, these have been classified across three axes, but one can also work using less or more dimensions. The central system is defined across three: | 7pi3, reads “seven π cubic” revolutionizes the concept of education in many ways.The constant π, considered by many a letter of the creator’s (or God’s) alphabet is encountered everywhere in the universe. The creators of 7pi3 ground their invention in years of research that aimed to identify those minimum key elements that characterize a system of future education that is humane, evolutionary, and resilient. For practical reasons, these have been classified across three axes, but one can also work using less or more dimensions. The central system is defined across three: | ||
# Roles that a learner should engage in; | # '''Roles''' that a learner should engage in; | ||
# The basic Skills that should be acquired; and | # The basic '''Skills''' that should be acquired; and | ||
# The Values that should be embraced. | # The '''Values''' that should be embraced. | ||
The 7pi3 Method can be used as a formula, template or standard to guide the drafting of a single lesson plan or of an entire curriculum. | The 7pi3 Method can be used as a formula, template or standard to guide the drafting of a single lesson plan or of an entire curriculum. | ||
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| 6 | | 6 | ||
| Unconditional Love and Kindness | | Unconditional Love and Kindness | ||
| Unconditional love is not the same as Ňif you love someone, he or she will love you back in return.Ó Children who experience the feeling of unconditional love, become stronger, more balanced, kind and loving towards their fellows and the world. This is not an easy goal for any curriculum, but the system of interactions between learners and their mentors focuses on cultivating such values. | | Unconditional love is not the same as Ňif you love someone, he or she will love you back in return.Ó Children who experience the feeling of unconditional love, become stronger, more balanced, kind and loving towards their fellows and the world. This is not an easy goal for any curriculum, but the system of interactions between learners and their mentors focuses on cultivating such values. | ||
|- | |- | ||
| 7 | | 7 | ||
| Forgiveness | | Forgiveness | ||
| Learning moral values should be built into all curricula. There are provisions | | Learning moral values should be built into all curricula. There are provisions for evaluating learners' achievements, which are based on how well they practice moral values while implementing their personal development goals and their projects. | ||
|} | |} | ||
==The Need== | ==The Need== | ||
The creators of the method have previously (1991) developed [[CYBER KIDS]] who have envisioned that introducing advanced computer technology into the lives of a critical number of young children using an educationally relevant and socially responsible, peace-enhancing curriculum would allow them to promote creativity, innovation, imagination, and problem-solving abilities would help them “transcend” the country’s educational and political life and move the new generation a decade ahead. In the 10 years of its operations, the [[CYBER KIDS]] reached more than 20,000 children in Cyprus and beyond<ref>Laouris, Y. & Anastasiou, H. (2005). The introduction of IT in the lives of children as a service to global peace: Experiences from a nation-wide experiment 15 years after. Proc. 4th World Conference on Mobile Learning, mLearn 2005, Oct 25 – 28, Cape Town, South Africa. On line: www.mlearn.org.za/CD/papers/Laouris%20&%20Anastasiou.pdf. | |||
</ref>. However, today, almost 30 years later, Cyprus ranks bottom 5 in the EU in every ICT-, digital literacy-related score<ref>EUKIDS Online Reports (2018). http://www.lse.ac.uk/media-and-communications/research/research-projects/ eu-kids-online/reports-and-findings Last retrieved 8/9/2018.</ref>,<ref>Eurobarometer (2018). Special Eurobarometer 438 - October 2015 “E-Communications and the Digital Single Market” ec.europa.eu/commfrontoffice/publicopinion/index.cfm/Survey/getSurveyDetail/instruments/SPECIAL/ surveyKy/2062 Last retrieved 8/9/2018.</ref>. This new need encouraged the new initiative. | |||
== Experimental Validation == | |||
The '''7pi3 Method''' has been tested and validated in 2019 and 2020 on children ages 5-13. The experiments involved the use of: | |||
* Many different types of robots to solve challenges | |||
* Object-Oriented Programming using Scratch: Exercises inspired by SDGs and other global challenges | |||
* Creativity, hard work, teamwork, design, etc through the use of Game Maker and Unreal to develop OOP games | |||
* Creativity and social responsibility using 3D printing | |||
* Teamwork to promote also democratic values | |||
==Citations== | |||
{{Reflist}} | |||
[[Category:Educational Methods]] | [[Category:Educational Methods]] | ||